Spatial computing is a new frontier that occurs when technology interacts with, augments, or overlays the real world. In practice this translated to three different types of spatial computing: augmented reality, virtual reality, and mixed reality.
Virtual reality is when one is transported into a completely digital realm. This typically consists of some sort of goggles or possibly an entire interactive experience. Throughout history VR has mostly seen use through gaming, but today that’s expanding. Nowadays pilots are using it to learn to fly and designers are using it to model prototypes. It’s a great way to provide a safe and rapidly changing interactive experience.
Augmented reality, on the other hand, is when digital reality is placed upon physical reality. This will more commonly involve some sort of augmented glasses. Although it also consists of things like art exhibits with the art covering the walls and floor. Today augmented reality sees use in more simple and practical contexts. Although there are more niche uses such as in overlaying the structure of the spine for a surgery.
Finally mixed reality is when digital reality interacts with physical reality. This is by far the least explored and most novel today. For this, think about being able to use an object one is holding in their real hand in a game they’re playing. It’s blurring the line between digital and physical. All of these forms of spatial computing are rapidly growing industries and represent the next step in technological innovation. This is just the tip of the iceberg, so be on the lookout for any real life applications of these concepts.